Which maps for protoss




















The underlying motive behind this strategy is to punish greedy Fast Expansions by Protoss. However, the many complicated pathes and choke points make it relatively easy for Protoss to adapt to the unusual aggression by Terran. Note: the selected Cannon in the 5 o'clock setup is in range of a drone mining the back door minerals. More info in description of file. General Recent changes Pending changes Random page. Betting Preferences. What links here. Related changes.

Upload file. Special pages. Printable version. Permanent link. Page information. Browse SMW properties. Destination Destination 1. This automatically generated table shows the 10 most recent games with VODs and can be modified here. Date Time Tournament Opponent Vs. Hidden category: Pages with hard coded colors. Mining those out will open a very short path. Nekodrec LE 8 Created by: Timmay A fortress map with Inhibitor Zone Generators occupying the air space between the main bases and also slightly covering the shortest path.

Rooftop Terrace Created by: Blizzard This map offers two different paths toward attacking your enemy. Coordinate with your allies to plan your method of assault. Shipwrecked LE 8 Created by: themusic You and your allies have crash-landed on a hostile island. Will your crew pull together to survive, or will you perish beneath the waves of mutiny? Players can expand at their own pace, but it could prove mutually beneficial to coordinate and try to secure one of the corner areas.

Tropic Shores Created by: Blizzard Utilize the path through the middle to make your attack, or clear rocks to engage the enemy from the side. Ascension to Aiur LE. Battle on the Boardwalk LE. Beckett Industries LE. Darkness Sanctuary LE. Defender's Landing LE. Korhal Carnage Knockout. Neon Violet Square LE. Paladino Terminal LE. Purity and Industry LE. The King Sejong Station. Turbo Cruise '84 LE. Vaani Research Station.

World of Sleepers LE. The natural is take-able with 3 gate expo, but the 3rds are friggin impossible to hold vs zerg. Ironically, zergs hate these maps too, even though it's infinitely easier for them to defend, because it forces P and T into 2 base timings. Antiga Shipyard is a nightmare for protoss vs tanks. The terran can turtle at the middle of the map and take the golds with the high ground. It's disgusting. On October 27 sGs.

Live Events Think Alpha Series. Dandy vs Scan. TerrOr vs Scan. Chillindude Online Event. Moscow Cybersport Series. GeNieS vs Bee. ESL Pro Tour. Shinhan Tank Proleague. Matvey vs Fallenger. BW Jeez Weekly. Hawk vs KenZy. TT1 vs spx. Alpha Pro Series. MilkiCow vs Matvey. MilkiCow vs Fallenger. Dandy vs Dienmax. Grand Platypus Open. Have your Artanis ally keep making cheaper units Zealots , or better yet, let them leave. Then let your shield guards work their magic. You can also not-kill off his probes every 4 mins.

It was for me, despite getting the PC achievement on that mission. Since this is a heal-ally-shields achievement and not a kills achievement, CoA is probably the better choice - once cleared, no constant flow of enemies except attack waves.



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